minecraft-src/net/minecraft/world/entity/ai/sensing/VillagerHostilesSensor.java
2025-07-04 02:49:36 +03:00

42 lines
1.5 KiB
Java

package net.minecraft.world.entity.ai.sensing;
import com.google.common.collect.ImmutableMap;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
public class VillagerHostilesSensor extends NearestVisibleLivingEntitySensor {
private static final ImmutableMap<EntityType<?>, Float> ACCEPTABLE_DISTANCE_FROM_HOSTILES = ImmutableMap.<EntityType<?>, Float>builder()
.put(EntityType.DROWNED, 8.0F)
.put(EntityType.EVOKER, 12.0F)
.put(EntityType.HUSK, 8.0F)
.put(EntityType.ILLUSIONER, 12.0F)
.put(EntityType.PILLAGER, 15.0F)
.put(EntityType.RAVAGER, 12.0F)
.put(EntityType.VEX, 8.0F)
.put(EntityType.VINDICATOR, 10.0F)
.put(EntityType.ZOGLIN, 10.0F)
.put(EntityType.ZOMBIE, 8.0F)
.put(EntityType.ZOMBIE_VILLAGER, 8.0F)
.build();
@Override
protected boolean isMatchingEntity(ServerLevel level, LivingEntity entity, LivingEntity target) {
return this.isHostile(target) && this.isClose(entity, target);
}
private boolean isClose(LivingEntity attacker, LivingEntity target) {
float f = ACCEPTABLE_DISTANCE_FROM_HOSTILES.get(target.getType());
return target.distanceToSqr(attacker) <= f * f;
}
@Override
protected MemoryModuleType<LivingEntity> getMemory() {
return MemoryModuleType.NEAREST_HOSTILE;
}
private boolean isHostile(LivingEntity entity) {
return ACCEPTABLE_DISTANCE_FROM_HOSTILES.containsKey(entity.getType());
}
}