minecraft-src/net/minecraft/world/entity/animal/goat/GoatAi.java
2025-07-04 03:45:38 +03:00

178 lines
7.4 KiB
Java

package net.minecraft.world.entity.animal.goat;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableSet;
import com.mojang.datafixers.util.Pair;
import java.util.function.Predicate;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.tags.ItemTags;
import net.minecraft.util.RandomSource;
import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.ai.Brain;
import net.minecraft.world.entity.ai.behavior.AnimalMakeLove;
import net.minecraft.world.entity.ai.behavior.AnimalPanic;
import net.minecraft.world.entity.ai.behavior.BabyFollowAdult;
import net.minecraft.world.entity.ai.behavior.CountDownCooldownTicks;
import net.minecraft.world.entity.ai.behavior.DoNothing;
import net.minecraft.world.entity.ai.behavior.FollowTemptation;
import net.minecraft.world.entity.ai.behavior.LongJumpMidJump;
import net.minecraft.world.entity.ai.behavior.LongJumpToRandomPos;
import net.minecraft.world.entity.ai.behavior.LookAtTargetSink;
import net.minecraft.world.entity.ai.behavior.MoveToTargetSink;
import net.minecraft.world.entity.ai.behavior.PrepareRamNearestTarget;
import net.minecraft.world.entity.ai.behavior.RamTarget;
import net.minecraft.world.entity.ai.behavior.RandomStroll;
import net.minecraft.world.entity.ai.behavior.RunOne;
import net.minecraft.world.entity.ai.behavior.SetEntityLookTargetSometimes;
import net.minecraft.world.entity.ai.behavior.SetWalkTargetFromLookTarget;
import net.minecraft.world.entity.ai.behavior.Swim;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
import net.minecraft.world.entity.ai.memory.MemoryStatus;
import net.minecraft.world.entity.ai.targeting.TargetingConditions;
import net.minecraft.world.entity.schedule.Activity;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.GameRules;
public class GoatAi {
public static final int RAM_PREPARE_TIME = 20;
public static final int RAM_MAX_DISTANCE = 7;
private static final UniformInt ADULT_FOLLOW_RANGE = UniformInt.of(5, 16);
private static final float SPEED_MULTIPLIER_WHEN_IDLING = 1.0F;
private static final float SPEED_MULTIPLIER_WHEN_FOLLOWING_ADULT = 1.25F;
private static final float SPEED_MULTIPLIER_WHEN_TEMPTED = 1.25F;
private static final float SPEED_MULTIPLIER_WHEN_PANICKING = 2.0F;
private static final float SPEED_MULTIPLIER_WHEN_PREPARING_TO_RAM = 1.25F;
private static final UniformInt TIME_BETWEEN_LONG_JUMPS = UniformInt.of(600, 1200);
public static final int MAX_LONG_JUMP_HEIGHT = 5;
public static final int MAX_LONG_JUMP_WIDTH = 5;
public static final float MAX_JUMP_VELOCITY_MULTIPLIER = 3.5714288F;
private static final UniformInt TIME_BETWEEN_RAMS = UniformInt.of(600, 6000);
private static final UniformInt TIME_BETWEEN_RAMS_SCREAMER = UniformInt.of(100, 300);
private static final TargetingConditions RAM_TARGET_CONDITIONS = TargetingConditions.forCombat()
.selector(
(livingEntity, serverLevel) -> !livingEntity.getType().equals(EntityType.GOAT)
&& (serverLevel.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING) || !livingEntity.getType().equals(EntityType.ARMOR_STAND))
&& serverLevel.getWorldBorder().isWithinBounds(livingEntity.getBoundingBox())
);
private static final float SPEED_MULTIPLIER_WHEN_RAMMING = 3.0F;
public static final int RAM_MIN_DISTANCE = 4;
public static final float ADULT_RAM_KNOCKBACK_FORCE = 2.5F;
public static final float BABY_RAM_KNOCKBACK_FORCE = 1.0F;
protected static void initMemories(Goat goat, RandomSource random) {
goat.getBrain().setMemory(MemoryModuleType.LONG_JUMP_COOLDOWN_TICKS, TIME_BETWEEN_LONG_JUMPS.sample(random));
goat.getBrain().setMemory(MemoryModuleType.RAM_COOLDOWN_TICKS, TIME_BETWEEN_RAMS.sample(random));
}
protected static Brain<?> makeBrain(Brain<Goat> brain) {
initCoreActivity(brain);
initIdleActivity(brain);
initLongJumpActivity(brain);
initRamActivity(brain);
brain.setCoreActivities(ImmutableSet.of(Activity.CORE));
brain.setDefaultActivity(Activity.IDLE);
brain.useDefaultActivity();
return brain;
}
private static void initCoreActivity(Brain<Goat> brain) {
brain.addActivity(
Activity.CORE,
0,
ImmutableList.of(
new Swim<>(0.8F),
new AnimalPanic(2.0F),
new LookAtTargetSink(45, 90),
new MoveToTargetSink(),
new CountDownCooldownTicks(MemoryModuleType.TEMPTATION_COOLDOWN_TICKS),
new CountDownCooldownTicks(MemoryModuleType.LONG_JUMP_COOLDOWN_TICKS),
new CountDownCooldownTicks(MemoryModuleType.RAM_COOLDOWN_TICKS)
)
);
}
private static void initIdleActivity(Brain<Goat> brain) {
brain.addActivityWithConditions(
Activity.IDLE,
ImmutableList.of(
Pair.of(0, SetEntityLookTargetSometimes.create(EntityType.PLAYER, 6.0F, UniformInt.of(30, 60))),
Pair.of(0, new AnimalMakeLove(EntityType.GOAT)),
Pair.of(1, new FollowTemptation(livingEntity -> 1.25F)),
Pair.of(2, BabyFollowAdult.create(ADULT_FOLLOW_RANGE, 1.25F)),
Pair.of(
3,
new RunOne<>(
ImmutableList.of(Pair.of(RandomStroll.stroll(1.0F), 2), Pair.of(SetWalkTargetFromLookTarget.create(1.0F, 3), 2), Pair.of(new DoNothing(30, 60), 1))
)
)
),
ImmutableSet.of(Pair.of(MemoryModuleType.RAM_TARGET, MemoryStatus.VALUE_ABSENT), Pair.of(MemoryModuleType.LONG_JUMP_MID_JUMP, MemoryStatus.VALUE_ABSENT))
);
}
private static void initLongJumpActivity(Brain<Goat> brain) {
brain.addActivityWithConditions(
Activity.LONG_JUMP,
ImmutableList.of(
Pair.of(0, new LongJumpMidJump(TIME_BETWEEN_LONG_JUMPS, SoundEvents.GOAT_STEP)),
Pair.of(
1,
new LongJumpToRandomPos<>(
TIME_BETWEEN_LONG_JUMPS, 5, 5, 3.5714288F, goat -> goat.isScreamingGoat() ? SoundEvents.GOAT_SCREAMING_LONG_JUMP : SoundEvents.GOAT_LONG_JUMP
)
)
),
ImmutableSet.of(
Pair.of(MemoryModuleType.TEMPTING_PLAYER, MemoryStatus.VALUE_ABSENT),
Pair.of(MemoryModuleType.BREED_TARGET, MemoryStatus.VALUE_ABSENT),
Pair.of(MemoryModuleType.WALK_TARGET, MemoryStatus.VALUE_ABSENT),
Pair.of(MemoryModuleType.LONG_JUMP_COOLDOWN_TICKS, MemoryStatus.VALUE_ABSENT)
)
);
}
private static void initRamActivity(Brain<Goat> brain) {
brain.addActivityWithConditions(
Activity.RAM,
ImmutableList.of(
Pair.of(
0,
new RamTarget(
goat -> goat.isScreamingGoat() ? TIME_BETWEEN_RAMS_SCREAMER : TIME_BETWEEN_RAMS,
RAM_TARGET_CONDITIONS,
3.0F,
goat -> goat.isBaby() ? 1.0 : 2.5,
goat -> goat.isScreamingGoat() ? SoundEvents.GOAT_SCREAMING_RAM_IMPACT : SoundEvents.GOAT_RAM_IMPACT,
goat -> SoundEvents.GOAT_HORN_BREAK
)
),
Pair.of(
1,
new PrepareRamNearestTarget<>(
goat -> goat.isScreamingGoat() ? TIME_BETWEEN_RAMS_SCREAMER.getMinValue() : TIME_BETWEEN_RAMS.getMinValue(),
4,
7,
1.25F,
RAM_TARGET_CONDITIONS,
20,
goat -> goat.isScreamingGoat() ? SoundEvents.GOAT_SCREAMING_PREPARE_RAM : SoundEvents.GOAT_PREPARE_RAM
)
)
),
ImmutableSet.of(
Pair.of(MemoryModuleType.TEMPTING_PLAYER, MemoryStatus.VALUE_ABSENT),
Pair.of(MemoryModuleType.BREED_TARGET, MemoryStatus.VALUE_ABSENT),
Pair.of(MemoryModuleType.RAM_COOLDOWN_TICKS, MemoryStatus.VALUE_ABSENT)
)
);
}
public static void updateActivity(Goat brain) {
brain.getBrain().setActiveActivityToFirstValid(ImmutableList.of(Activity.RAM, Activity.LONG_JUMP, Activity.IDLE));
}
public static Predicate<ItemStack> getTemptations() {
return itemStack -> itemStack.is(ItemTags.GOAT_FOOD);
}
}