81 lines
2 KiB
Java
81 lines
2 KiB
Java
package net.minecraft.world.item.context;
|
|
|
|
import net.minecraft.core.BlockPos;
|
|
import net.minecraft.core.Direction;
|
|
import net.minecraft.world.InteractionHand;
|
|
import net.minecraft.world.entity.player.Player;
|
|
import net.minecraft.world.item.ItemStack;
|
|
import net.minecraft.world.level.Level;
|
|
import net.minecraft.world.phys.BlockHitResult;
|
|
import net.minecraft.world.phys.Vec3;
|
|
import org.jetbrains.annotations.Nullable;
|
|
|
|
public class UseOnContext {
|
|
@Nullable
|
|
private final Player player;
|
|
private final InteractionHand hand;
|
|
private final BlockHitResult hitResult;
|
|
private final Level level;
|
|
private final ItemStack itemStack;
|
|
|
|
public UseOnContext(Player player, InteractionHand hand, BlockHitResult hitResult) {
|
|
this(player.level(), player, hand, player.getItemInHand(hand), hitResult);
|
|
}
|
|
|
|
protected UseOnContext(Level level, @Nullable Player player, InteractionHand hand, ItemStack itemStack, BlockHitResult hitResult) {
|
|
this.player = player;
|
|
this.hand = hand;
|
|
this.hitResult = hitResult;
|
|
this.itemStack = itemStack;
|
|
this.level = level;
|
|
}
|
|
|
|
protected final BlockHitResult getHitResult() {
|
|
return this.hitResult;
|
|
}
|
|
|
|
public BlockPos getClickedPos() {
|
|
return this.hitResult.getBlockPos();
|
|
}
|
|
|
|
public Direction getClickedFace() {
|
|
return this.hitResult.getDirection();
|
|
}
|
|
|
|
public Vec3 getClickLocation() {
|
|
return this.hitResult.getLocation();
|
|
}
|
|
|
|
public boolean isInside() {
|
|
return this.hitResult.isInside();
|
|
}
|
|
|
|
public ItemStack getItemInHand() {
|
|
return this.itemStack;
|
|
}
|
|
|
|
@Nullable
|
|
public Player getPlayer() {
|
|
return this.player;
|
|
}
|
|
|
|
public InteractionHand getHand() {
|
|
return this.hand;
|
|
}
|
|
|
|
public Level getLevel() {
|
|
return this.level;
|
|
}
|
|
|
|
public Direction getHorizontalDirection() {
|
|
return this.player == null ? Direction.NORTH : this.player.getDirection();
|
|
}
|
|
|
|
public boolean isSecondaryUseActive() {
|
|
return this.player != null && this.player.isSecondaryUseActive();
|
|
}
|
|
|
|
public float getRotation() {
|
|
return this.player == null ? 0.0F : this.player.getYRot();
|
|
}
|
|
}
|